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Netoboard Project 

netoboard label.png
neotboard logo.png

Project overview

Project overview

This project was a solo project created in the time span of a semester. The criteria were to create a project that relates to current social issues. I create a communicative physical board that connects and controls through a phone app.  

Objectives

To connect and better communicate during the Covid times with families, coworkers or roommates through remote phones.

Design Process

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Idea exploration

+

Identifying

Idea Revision
+
user research 

netoboard line.png
netoboard line.png

Prototyping
+
User Testing
+
Editing

lastest Prototyping
+
Product
Rendering 

netoboard line.png
Frame 53.png

Brain Storming

Brainstorm
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Key Users

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Empathy Map

Possible new note

Group 14052.png

Possible new note

Should I upload this to the board?

What does the new notes mean?

Do the others know what I upload on the board?

Where to
place the Netoboard?

How do I use 
this?

New notes

The lights around the board 

Look around the screen 

Check on how the lights look

Any changes?

Look back to the

old notes and

posts 

Stare

Responses

Opinions

Other’s conversation about what’s on the board

Questions about the posted ntoes

compliment

Reflection

Feedback

Did others see my note?

On a regular / special schedule

  • Plans

  • Up coming events

  • Meme pictures

  • Requests

Upload new note

Change up the color of the lights

Walk by and not look at the boar

Check with the others 

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Storyboard

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1. Kally gets off work, and she is tired and exhausted.

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4. She is all stress out and need some individual space to finish the work, she doesn’t want to talk to anyone 

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2. Checks her school schedule proceeds to work on her academic work.

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5. Connecting her phone to the Doorliver. Write notes to family member/ roomates.

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3. Realized that she has an exam on the next day.

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6. Find this way in keeping herself in her room without being disturb for the night.

Anchor 1
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Wireframe & User Flow

Netoboard user flow.png
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QA

User Testing : Scenario

01

You have successfully downloaded the app, now you would want to first connect your app with your door hanger, a tangible device that works with this phone app.

03

After testing out blocking and unblocking notifications, you want to explore and find a screen that can manage multiple apps at once. Now, try to edit the app groups, which icon should you click?

02

It’s your first time using the app, therefore, you want to test it out. After connecting to the app, you want to try blocking iMessage's notification, then, turn it off/ unblocking it again.  

04

After some small exploration with the app, you want to see how much battery the doorhanger has and then you want to write or draw down something on the door hanger’s screen. 

User Testing : Paper Prototype

Testing and Feedback summary

The lock-like hanger was at an awkward placement on the door. Visually it was hard to see, and it also did not serve too much of the expectation of the ideas in delivering messages while it was limiting screen sizes. More, the hanger seems like a room card that is used at the hotel.

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App features

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Customizable art board that is shared with others in the group. 

Simpler color picker
gives  an easier navigation

Inclusion of  a feature 
of a timer to set up 
when the device is on or off 

Other than user’s own profile, include other members to app to indicate the connection.

Prototype process
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Netoboard Testing: Placement

From the test users seems like to have the board place on the fridge or the walls rather than on the room doors, therefore I added magnets to the netoboard.

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Netoboard Testing: Functions

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Users reflect that the board would waste a lot of energy lighting all day long , while the Ipad died after 5 hours, if the actual board light up the whole day.

The idea with the Arduino distance sensor was to have the Netoboard lighting up when someone walks by.

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High-fidelity prototype

FD prototype
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Render

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Summary

Reflection

Overall, the process was very iterative, with back and forward tests and prototyping. My learning outcome from this project was to prepare user testing based on needed feedback. 

Iteration

  • Rebranding and updated visuals 

  • Further usability tests

  • Revise tangible product

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